When you click on a color on the outer ring, that color that you clicked will move to the inner ring. Use the 2 DARTS on the targets (A); take the NEEDLE AND THREAD (B). Follow the same pattern for #3 and then # 4 until you have placed all the bees in the beehive and the game will be complete. Place the arrow facing left on the last row, 3rd square. Place the PUNCHED CARD PART on the other one (A). Take the CLAY 2, CHISEL HANDLE, and Black Diary Page for a clown puzzle (Q). Victorian Man + Victorian Woman = Baby Solution (M). Start on the top right corner by making sure the brown sphere is facing downwards. Clowns Trailer On top of the trailer. Place the EVIL SMILEY, GOOD SMILEY, and NEUTRAL SMILEY in the slots (N). Return to the Snack Bar Counter. Once you unlock the mystery location, it will be integrated into the next chapter that you play. Use Isis in the mirror. Entrance (Hotspot location: ticket booth) There is a lock in the middle that keeps changing into a key. You will start the next round with less time than you would have had if you had not opted out of the previous puzzle, and youll forfeit the rest of your hints. Press the runes on the lower panel to choose the ones that match the symbols and the animals (K). Investigate scenes around a carnival as you try to unravel the mystery of Madame Fate's predictions in . Place the seed (F) into the dirt (G). The Master Detective meets Madame Fate, a mysterious fortune teller who has foreseen her own demise at the stroke of midnight. Cut the bag with the KITCHEN KNIFE; take the CODE REEL 2 (P). Latest Questions. Switch to autumn (O). It is the fourth install. It may look complicated but if you rotate the pieces in a certain order you can finish quickly. Place the 2 MECHANICAL BIRDS in the cage (P). Zoom into the trailer; place the 6 SCARABS in the slots to activate a puzzle (I). Hit the switch. Place CYLINDER 3 in the slot (P); touch it and take the Black Diary Page (Q). Place the clock hand on 9 (G). One Across Crossword Solver. Place the DOVE'S RIGHT WING, DOVE'S LEFT WING and the IRON HORSE to activate a puzzle. Margot Strickland reports that Annabella admitted to extreme agitation at the sight of Lord Byron, the husband-to-be who never really loved her, taking his pallor as a sign that he was equally movedwhich may have been romantic fancy, since he was normally pale.32 Similarly, biographer Matthew Josephson observes that when Stendhal was in love . When you click on a color in the inner ring, that color will move to the outer ring and move once clockwise. Move a reel to a spot and press the nearest button. Place the raven head (F) here (G). Touch the gargoyle and zoom into the chest to activate a puzzle. Repeat the same steps for the man, just make sure that whenever the man sends something to the woman that the man catches it in his mouth and vice-versa. Return to the Ferris Wheel. Swap adjacent rings to form the words: 'ABYSS MORTE' (J). Remove the spring and replace it with the SPRING (I) to activate a HOP. Your investigation will include a multitude of fascinating personalities, from Art the Carny to Lucy the Bearded Beauty, while exploring the magical world of Fate s Carnival. Place the ANKH on the pyramid; take the CYLINDER 1 (K). Press the Button; take RIVET 1 (K). The most anticipated game of the year is finally here and it is up to you to save the life of Madame Fate before the stroke of midnight. 1st round-blue/ 2nd round-green/3rd round purple and red. Think outside the box. Place the MUTOSCOPE REEL in the device (S); take the SCREWDRIVER (T). If you have a red ball, for example, then you will need to make sure that you place arrows on the field that will navigate that ball into the red bottle.In order to accomplish this you need to know how different objects in the field will affect the direction of your ball. Place the HOOK on the rope (R); take the HOOK AND ROPE. For example, feed the green mouth a cucumber, the orange mouth an orange, the purple mouth some grapes and the red mouth the apple. Set the switch on number 2 (A). You can turn the knob on top and change the color of the ball that you wish to play at that time. The Black Diary (4) contains clues, information and puzzles. Note: make sure you change the eye color. Mystery Case Files: Madame Fate is an adventure-puzzle casual game developed by Big Fish Studios, and distributed by Big Fish Games. Click here for a video. It is on the bottom right side, the words you gotta keep turning upside down. Use the LIGHTER on the candles; take the LIT LANTERN (O). Place the SCALLOP SHELL and the CLAM SHELL in the slots (green); take the DART (X). Place the TRAGEDY and COMEDY masks on the curtain (T). Use Isis in the cell; take the CROWBAR (L). Press Zeus to make him shoot. Concession Stand On the top right side of the kiosk, there is a red cup that changes into a chicken. Place the right keys into the lock. You will notice that when you play the secret location, the clock goes backwards every time you find an item from the list. Insanerator: Hat on the right side near the fan Return to the Outside the Snack Bar. Position the knobs as shown (G) to light the fish. Place the KNIFE HANDLE on the blade; take the KNIFE (N). The hand icon will indicate that that particular item needs to be picked up and placed onto something else. Complete the brown sphere by aligning it with the other brown half and start working your way down from there. Place the MUTOSCOPE FILM in the device (I); take the STENCIL (J). General Tips 2. There are different ways of placing the pegs correctly, just watch the movement of the ball and try to place additional pegs in a manner that will block the ball from going away from your target. Amazing Larry The playing card in the magicians hand is always changing forms, click on that to add it to your inventory. 4. Download the strategy guide for free and help this mysterious fortuneteller to save her life. Multiple brain-bending puzzles. Remember that planes fly forward, so the clouds move backwards. Planets: Mercury, Venus, Saturn, Neptune, Uranus and Earth. In addition to the crystal ball puzzles, there are several mini-games that must be completed. Use the RED FLASK in the bowl; take the WIND CHART (U). Ringmasters Tent (Puddles the clown chapter.) Place the clock hand on 8 (I). Mystery Case Files: Madame Fate Strategy Guide Screenshots, Videos: A detailed Strategy Guide made specifically to help you get through the game but not spoil the fun. A lot of the hotspot rooms have items on the list in which you have to perform another action in order to click on it successfully. If youve ever watched The Price is Right, its pretty much like the Plinko game, in which you drop the chip, and depending where you place it, it falls into a slot at the bottom. Return to the Snack Bar Counter. If you click on the tile and you dont like the way it came out, just click back on the same tile and the piece will go back into the previous location. Open the diary and solve the puzzle by placing the pieces in the right spots (1-7) using the clue on the left. One of the items on the list will be located within that circle. (Note: this is not the order in which they appeared in the game.). Give the HAMBURGER to the skeleton; take the KITCHEN KNIFE (L). Place the moon (C) here (D). Place the icicle (M) in the flask (N). Take the Driver's Seat (O). Return to Outside Carnival. Then press the button to release the ball (the button is on the right of the ball) and it will fall into the blue bottle and a cork will appear on it. Paint the yin-yang silver, gold and bronze (V) using the brush (W); take the BALANCE AMULET (X). Mystery Case Files: Madame Fate Strategy Guide contains detailed description of how to play this fascinating game. Touch items 1, 2, and 3. Place the clock hand on 7 (E). Set the clock hand on 2 (V). Use the SEAL on the right page; take the CYPHER 2 (P). Place CODE REELS 1, 2, and 3 in the slots. Use the CHISEL on the box; take the MUTOSCOPE FILM (A). Take the Black Diary Page (1) and look at the Black Diary. Place the DIGITAL REEL and the STETHOSCOPE on the safe. Click on the hearts repeatedly so that you can fill the buckets below with blood so that the red flag goes all the way to the top. Push the green button; take the BLUE SHATTERED GLASS I (H). PC. Once all the pictures have been rotated in their proper position, you can click on the red button that is below the pictures and the circles that have bars around them will open up. The Strong Man It is on the left side of the scene, on the window of the red barn. Ringmasters Tent: Tacklebox: the frog right under the domino in the middle of the screen changes, Content(s) of this game guide may not be copied or Press the buttons in this order: L2x4, L1, L4, L2, L2x2, and L4x2. This will be especially helpful when you are trying to reproduce the plane sequence, pay attention to the position of the clouds. Pig Pen Theres a billiard ball on the lower right side that changes colors. Use the INSECTICIDE on the scorpion; take the CANDLE 2 (A). Press the spheres (J) according to the puzzle clues next to each of the dagger handles (pink). Tans Puzzle: You need to fill in the blank. Turn the wheel the correct way to get the 13527 code. Swap the batteries as shown (5). Recreate the picture by positioning the joints. Place the RED SPLINTERS 1, 2, and 3 in the slots; take the CLAY 3 and the HEXAGONAL AMULET (G). Place the CAN OPENER PART on the other one and take the CAN OPENER (C). Lance There is a button on the top left corner that changes from saying cool to real. Casual hidden object puzzle adventure game HOPA by Big Fish Games -2007- Two. Place the 3 MAGNETS on the fridge as shown (J). Unravel 3 mysterious words to gain access to the shady carnival worker. Collect the gems and put them in the slots (white arrows). Take the WING PART (V1). Place the MUTOSCOPE FILM in the device (B); take the DOVE'S RIGHT WING (C). Cut the seat with the SCISSORS (S); take the GARGOYLE HORN 1. Place the eyes on the tree according to the animal they belong to on the left page. Use the BLOWPIPE NEEDLE on the bottle; take the POISONED NEEDLE (Y) and the DOVE'S LEFT WING. Use the INSECTICIDE on the scorpion (C); lower the hook to activate a HOP. Place the clock hand on 4 (A). Grave political differences which arose from 1784 between Stanhope and Pitt sensibly cooled their friendship. Place the 2 key pieces (dark blue) in the slot (Z). Its not how many balls you drop that makes the chute move; its a timer. Place the GARGOYLE HORN 1 (T) on the gargoyle; take the MYTHOLOGICAL BEAST (U). Place the MUTOSCOPE FILM in the device (T). Return to the Ferris Wheel. Guide the ray from the raven to the peephole by rotating the raven and the pieces as shown (I). Deactivate the bomb. Talk to Lance to receive the BLOWPIPE. Click on the clowns nose and his tie will retract, once the tie is all the way up, you have to turn one of the wheels that the clown is holding. Those pictures can be rotated in a variety of ways when you click on them. Mermaid Dunk: Red/Green Apple bottom right. Lord Stanhope threw himself with ardour into the Opposition, through conviction at first, and then because he hated the victorious party, merely because it was the victorious party. Talk to Fabiano (I) to receive the DIGITAL REEL. Mystery Case Files: Madame Fate Cheats and Solutions Check out this great walkthrough for MCF Madame Fate, complete with screenshots and videos. Take the SWICH (M). Once youve placed all 4 symbols in the round circle at the bottom, your puzzle will be solved and you can move on to the next task. Swap the feathers so the adjacent ones have the same amount of cuts. There are several mysterious changing items throughout the game, find them and you will unlock additional locations. Use the buttons to arrange the sticks so they drop one and drop knock the statuette. These are called hotspots. You can identify the hotspots because they have a faint glowing light around them. Return to the Snack Bar Counter. Clowns Trailer (This one is located in the Puddles the Clown chapter.) Follow the same steps for all the the other colored balls.Green Ball Solution. Select the Puzzle Hint during the puzzles to get progressive hints for solving the puzzle. Then replace the fuses to match the right colors. Touch the records to flip between scenes. Press gear 2; place the battery (B) here (C). Product Features Madame Fate has asked for your help in investigating each quirky carnival worker to determine their whereabouts at midnight. Place the WIND-UP KEY on the frog (N); take the WICK (O). Use the CUTTERS on the wires; open the box; take the LIGHTNING CHARM (V). Solution: F, H, D, G, H, A, B, C, B, F, E, and A. Look in the tomb and take the RUSTY KEY (S). Once you find one of the images that makes up part of the picture you selected, leave it there and start looking for the second part. You'll have no problem finding the true killer, with the step by step instructions and helpful screenshots you'll find in our Mystery Case Files Walkthrough, As for those word puzzles, you can solve them all with these two tools: Put down the GOLD PAINT and SILVER PAINT. Each time you play the hat game, the number of shuffled hats increase, making it more difficult to follow. Swap adjacent feathers to spell out ALISTER DALIMAR (X). Entrance On the left side of the screen, on the ticket booth. If you get out of a hotspot scene and go back to it later, your progress may be lost and you may have to start over with some new clues. Go to the Crossroads. Use the CAN OPENER on the can; take the FISH SKELETON 3 (D). Position the buttons as shown on G, H, I, and push the button after each set. If youre really stuck and frustrated and want to end that particular puzzle, you can do so by clicking on the black telephone that is on the right side of the screen. ), The Amazing Larry: The lock on the water closet. Set the clock to 6 (J). Tabitha On the left side theres a picture that changes from a man to a hand. Set the clock hand on 2 (S). Right and up twice (6). Use the SCREWDRIVER on the screw; take the CLOCK HAND (B). Solution: dot, dot, dot, dash, dash, dash, dot, dot, and dot. Flip the 3 switches as shown (purple). After using all three paints, take the ANKH. Set the clock hand on 3 (Y). at IGN Table of contents: 1. Once the hats stop shuffling, you have to click on the hat that you think the bunny may be under. Turn off all the lights (O) and only turn on the red ones. Lucys Puzzle: Match the orientation of the images you find on the left with the images you find in the game field. Touch the 3rd candle; take the chandelier (P). Place the WIND-UP KEY in the lock; take the AMULET PORTRAIT (O). You can check to see how many items are needed in order to unlock a secret room by clicking the Attractions tab on the top right side of the screen. Place the VALVE on the lantern; spin it and take the COAT OF ARMS (R). Make a combination of 13. Return to the Theater of Day and Night. Hidden Object. There are several puzzles that need to be completed in the game. Take the Black Diary Page for a puzzle (J). Click on the green button and go to the top left image and you will see a series of symbols that you can click on and they will change. Down twice and right (3). Place the moon on the door of the opposite side and a toilet with a plunger will appear. Foot + Ball = Football Open the fan (E). Place the SCARAB FRAGMENTS on the scarab and take the 5/6 SCARAB (F). Next you have to place the bee that is sitting under the framed picture with 2 honeycombs in it and place that bee in the beehive. Sometimes a wild guess will turn out to be correct. Play the third music sequence shown on the prism. Insanerator - Engine: Domino bottom right. If you want to remove a peg you just dropped, simply click on it again and it will disappear. Skips are only available in Easy Knievel and Swallow Hard. Remove the cork with the CORKSCREW and take the BOTTLE OF WINE (B). Use the POISON ROSE KILLER on the roses to activate a puzzle (L). 4. Return to the Laboratory. Return to the Laboratory. Arrange the puzzles as shown. At first, it wasn't clear why the Master Detective was called in to investigate a simple, small-town murder case until the investigation reveals a string of strange references and familiar names from the agency's past! Gypsy Wagon There is a skull that changes into a gnome inside the barrel that is on the lower left side. Take the CODE REEL 1 (O). Place the CUTTERS PART on the other one; take the CUTTERS (U). M-Click the middle door on the left side and the bearded lady will appear, take the razor and it will shave all her hair off. Touch them in this order; left, right, left, right, and left. Take the TATTOOED MAN'S BADGE 1 (F). Use the SILVER DAGGER on the cursed book (F). Madame Fate, a mysterious fortune teller, has foreseen her own demise at the stroke of midnight. Take the Black Diary Pages (W). Classic: black evening coat, royal piano and music stand (O). Place the handle (1) on the box and crank it (2). Pie eating contest The puppy keeps changing from a beagle to a terrier, it is on the lower left side, under the pie eating contest sign. Select the buttons in this order: 1, 2, 3, and press the button (P). Entrance This is the Entrance location that appears after you start in the sword swallower chapter. Use the SOLVENT on the paint. This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene. When your answer is correct one of the letters above will fill in to finally reveal daredevil divas. Press the buttons: Kx2, Mx2, J, L; touch the eye (11). Use the HOOK AND ROPE on the window (S). Place the star (Z2) here (Z3). Take both keys (Z and @) and place them in the locks (Z1). Solve the puzzle by pressing on the numbers from 1-9. Press the red button at the bottom and duplicate whatever picture you see on the screen directly above the red button. In other words you get additional time on your clock for every item that you find in the secret location. Arrange the circles on the human figure correctly (V). Flip the 3 switches as shown (orange).Play the second sequence shown in the bowl: 2, 1, 7, 6, 3, 5, 4. Arrange the pipes as shown (G). Pressing the red button will make the reel start. Place the clock hand on 10 (F). Take the RIVET 2 and BLUE SHATTERED GLASS 2 (I). She has asked for your help in investigating each quirky carnival worker to determine their whereabouts at midnight. Carousel There is a bone that turns into a spoon. Click on the tiles that are marked with the crossed arrows only,click once for each tile in any order and the puzzles will be solved. You can only play the hat game 3 times and after youve done it successfully, a sign will appear that will tell you it is closed for 20 minutes. It will be marked with Question Mark on the top of place to investigate. 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The candles ; take the KNIFE HANDLE on the bottle of WINE ( B ;. Knock the statuette SEAL on the left side Theres a picture that changes into a KEY HANDLE ( )...
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